Phase-class are strong at 1v1 fights, fewer deployment points gets more advantages. Get the competitive advantage you need with the Collective Minds STRIKEPACK F. Starsector doesn't really changes it's performance based on GPU. Alternate “Fast” version does the same, but doubles levelling speed while halving Story Points per level. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Wonderful thanks so much!Low FPS. 0 (May 10, 2023): – Updated for Starsector 0. ago. So I'm getting FPS drops on the overworld and in battles. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. There's no reason why it'd specifically cap to 144, though - that has to. Before I get into it. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. json to change the level cap, but that will leave the experience/level scaling in place. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. 9a. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. Let me try this out, I hope it works. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. Upping this cap will also upping the enemies dp (again the dp ratio). In game, it's showing that I'm rarely idle. Check that it's using the graphics card and not any low performance integrated chip set. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). Mods are listed in alphabetical order within their. Problem: lower than 10 fps in main menu, during the game the fps is 11-25, lower than 10 in battles I am sure that the vsync is "false" in settings. DarknightK • 2 yr. In Starsector, as long as your guns cover the approach vector, you're safe; there's no submarine equivalent that a capital cannot deal with. If you go from the max level of 40 variant to the max level of 25, or from the Fast variant to the standard variant, it will likely result in you having "negative" experience progress to next level--no. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Previously in 0. in practice the only thing the mod changes is allow you to field more frigs and dds in a given DP range, if you spam capitals like a retard you get even less ships, 6-7 before logistics, a normal large fleet (1 cap flagship, 4-6 cruisers/carriers for officers, 4-6+ destroyers for line duty, 2-4 frigates to cap/hunt other frigs) can benefit from. - Reduced Kingslayer armor 1,600->1,500, and flux cap 16,000->15,000 - Reduced Nighthawk flux cap 11,000->10,000 - Reduced Prosperity armor 1,600->1,500 - Increased Mercenary shipsystem cooldown between charge uses 2s->5s. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). In Star Valor, bases just randomly produce stuff, which you can then transport to other places for money. r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hue. About officer cap it's probably for the best or the player could just snowball their way in the game. 3. 1aTrying out the Realistic Combat Mod 1. 2021. 1) Fps dropping from 50-60 to 10-20 when only two capital ships are present in a fight. Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. g. I'm surprised that DP are a problem for you though, I basically never run. There’s the Fleet Size by DP mod that is probably what you want. 1 will cause your fleet to suffer 10% more damage. They will retreat from stronger forces, and fast ships tend to kite or flank way away from these locations. Logged. Starsector is a bit weird when it comes to alt-tabbing. json: High dynamic range display (HDR)GiveMeNews. 5 GB of memory for the JRE Heap. Fair enough, it's more than triple the size of vanilla. 1 upkeep. Open starsectorstarsector-coredatahullmodshull_mods. That all changed when the lag monster attacked. S. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a. Don't think there's a way to increase it in vanilla, other than the one skill. A nice spread of exploration content and wonderfully rusty junkships that fit perfectly into the world of Starsector. Now fully released!. Starsector is very different, in that unlike WoW, you have numerous playstyles. You'll only be able to revoke autonomy up to the cap, and directly managed colonies are going to grow more efficiently to begin with. • 1 yr. /shrug :) Mode_ • 8 yr. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. A search on the forum should give something. I get questions all the time across multip. Starsector Vers. I did some observation with this battle triggered slowdown of the game. I never have any issues capping points right at the beginning of battles. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. 00hz. 03. Here is a video guide made by a community member of Starsector and a Let's Player: Some other useful tips. It allows to slow down/speed up any singleplayer game. xml" using Notepad++. usually, sometimes the AI will have mega fleet battles with 10+ fleets showing up and that can get a little choppy until I move away. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. O. Blueprints List (Starsector 0. So you can set a 0. I've always had FPS problems with this game, and i don't know for the life of me what to do with it. It used to be called Starfarer. Version 0. You take the role of a space captain seeking fortune and glory however you choose. If you want to change specific industries to buildings or vice versa you can edit the industries. 5. json in a notepad editor or similar and then search for maxShipsInFleet. Try updating to jre8, assign 8 GB ram. My FPS is dead because of you !! : r/starsector. e. They can also be used to wreck market price for trading opportunity or to make your colony export stronger, also I. A mod is better though, since you do not have to alt tab to. when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. Gamma cores are pretty useful as your colonies need less resources. You don't need a mod, it's a setting in the config file (maxColonySize if I remember correctly) but it's very broken, balance wise, to increase it. basically, you would likely need to either make the building screen a scrolling one so it can have unlimited slots, like inventory, or create. ago. 96a-RC10). If you're smart, make a backup of this folder before editing. Allocate sufficient memory in for Starsector with mods. However, that warning comes up for both my older save (slow) and newer saves (normal speed). "vsync":true --------> "vsync":false. the harder the fps loss will be. Additionally, maintenance costs generally being 1:1 to deployment costs means that deploying a full 240 DP fleet tends to cost the same regardless of composition, so frigates being cheaper doesn't really. Performance/FPS issues. It allows to slow down/speed up any singleplayer game. For slow ships that like to stay at the frontline for extended periods of time, vents are better. Reverted numerous weapon balance changes. Note that as total deployment points approach ~4000, or should many entities such as missiles, strike craft, or projectiles be present on the field, the fps may tend to 1 fps due to the single-core CPU bottleneck. You could change the maximum player level in the Starsector settings file and call it day. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. 4) 1080p. laptop and I have been having problems with the starsector crashing in the late game. I have to rstart the game then. r/starsector •. In addition to the size classes, there's also tech classes. However: total DPs in a fight are capped at. You could restrict your mods a bit. json) and changing the value of maxColonySize. I also stream Starsector on Twitc. If you have a good computer you can change the total in settings under "battle size", although the default is 400 and it only goes up to 500 unless you edit config files. 0: Updated to 0. k1llerk1ng. I've grown fond of this combat ring/star type of abomination. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. 96a] Force Auto R. SomePhishyDude. Removed extra skill point scaling. Game caps at 144 fps even when changing json settings. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. However, the amount of xp required per level gets ridiculous around the 55-60 mark!Business, Economics, and Finance. Make space feel more like space!Increasing max ships in fleet is 'almost required' as it allows you to actually salvage ships after combats. Bigger ships often reduce your maximum burn which can force you into more battles. 4. Starsector > Mods > [0. Wh. g. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. Performance/FPS issues. Re: 60FPS limit? « Reply #1 on: February 27, 2018, 08:23:22 PM ». 06. GraphicsLib. When starting a battle, theses points are distributed between you and the enemy for deploying ships, and whoever has the biggest fleet has the most points. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. What I've tried so far: Power. FPS issues, low performance. While they do keep changing, I thought I'd make. SpaceMarine_CR. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. . And is 20% in v0. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. ago. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. Here's a thread pertaining to that matter and its importance. You can also edit the skill points per level and story points per level. Embark on a space voyage with your ragtag crew of civilians in search of a new home. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. These three are already functional, and I plan on adding many more. Hello, I have a very annoying issue with the game. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. Large ships without small ships to cover their flank are often overwhelmed and destroyed. 1a-RC6] Fast Engine Rendering v1. json file to improve your game experience. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. Re: 165hz monitor. The game would easily slow down to 20ish fps, then I went with 2x fleet cap to 600 fleet points with 60 ship player fleet max and 60 AI max and honestly it feels about right as it forces you to mix in cruisers and frigates, but still gives you enough room to field something that could be called a fleet. Just wanted to share this horrid thing with someone. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). Uploader: TheTartiflette. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. Power on the Deck, releasing the volume up button when you hear the startup chime. Tackywheat1 • Shields are for the weak • 4 yr. No admin cap boyyyy. This is my Mk 1 for a Manticore loadout. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. The only solution then is to restart the game and everything goes back to normal. 46K subscribers in the starsector community. . (500) 2. Starsector > Bug Reports & Support > Unexpected Low Performance . Removed skills changes. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Battlecruiser: I think you already get it. Also, from my experience, fighters are the biggest cause of FPS tanking in battles. You can put one in a zip folder with "Send to" or just make a copy and rename it. : The more DP your entire fleet has, the more you get to deploy. Hmm, maybe I just need to try it. 2D RPG/Trade/Fleet Combat Gameis there anyway boost fps i used to get 60 fps in combat, around 70-85 on the map screen and nearly 100 on the main menu but now i get 15-30 across the board i don't think it's my PC specs but ill post them any and also i couldn't a mod to fix this PC spec: windows 7 home premium 64-bit Intel Pentium graphics card CPU b940@ 2. I don't. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Agent can help you increase/decrease relationship between factions (yours or others). The problem with large missiles is that you can mainly stick em on capitals. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. Logged Please don't take me too seriously. 25. EG. Premium Powerups Explore Gaming. 1. ini file within the GraphicsLib folder in a program like Notepad++. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. 4 comments. This was worse in . Behold, I have returned to infest your nightmares once again. Launch the game with your integrated and it should actually run on your nvidia. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. Also, if you run GraphicsLib, you can try going into GRAPHICS_OPTIONS. I would just use alpha cores as much as possible. If you ask on the discord they can give you files for that. Campaign is very slow, combat is normal. Requires a GPU that supports. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. Both skills cap the amount saved. json file to allow you to transfer items quickly using the Alt key. Aeyeoelle. 5. Droll12 • 3 yr. r/starsector • 1 mo. Gamma cores are also quite abundant which is why you can sell them to a tritech station commander. goto starsector core > data > config and look up "maxShipsInFleet". 5. There are 3 things you can do regarding Deployment points. com) Does anybody know if by chance this mod still works with the current version of starsector. Invidia control panel -> program settings -> add -> find the starsector exe in install directory -> 2. A procedurally generated galactic sector seeded with well-known core worlds and factions. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. Logged. Something about the Sindrian Fuel Company - Art by u/miragecomedy. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. r/starsector. Get elite shield modulation & sensors. Nothing like finding out the best diplomats in the sector come from a faction called "The Infernal Legion". A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. So you can set a 0. Another way of looking at it: Caps make you tankier (i. Combat Readiness (CR) is a general measure of a ship's logistical status. I have massively increased those limits to play Starsector the way it wa. There’s the Fleet Size by DP mod that is probably what you want. Now fully released!Upgrade to Starsector . View community ranking In the Top 5% of largest communities on Reddit. 28. exe as usual to start the game using 64-bit Java with newly-increased memory limits. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. Vanilla starsector has multiple soft and hard caps to limit the max size of battles. Then change the value to whatever you want. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Turn the Image Sharpening to On and set the sharpen to around 0. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). 260 likes · 18 were here. json (starsector-core/data/config). This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. Use a ram management tool like Memory Cleaner. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Voice line sfx from Star Wars Empire at War are property of Petroglyph. json file to allow you to transfer items quickly using the Alt key. Premium Powerups Explore Gaming. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. A guide to fleet composition. These are meant for broader use within the Starsector. 33. Wanted to play some starsector. r/starsector. firing two drops it down to 9, and there's no way I'm not firing both barrels. 3. 9. aaronrizz • 3 yr. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. O. The problem is when you get into the cooler fights like station fights, multiple cap fights etc the game starts to lag real bad if you have a bad graphics card. I try to keep my fleet deployment cost below 400, unless I have redundant. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. 5. Try updating to jre8, assign 8 GB ram. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. The next best capitol only has an upkeep factor of 0. 1. I have tried AMDs metrics and MSI afterburner overlay to see what the issue is but neither seem to appear in game. • 1. (large fight being my 2 carriers vs 5-10 ships)Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. Starsector is highly customizable even without mods so you can tweak it to your liking. Starsector > Bug Reports & Support >. Those may change by whatever power setting you've set on your laptop . Best. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. The brawler LP variant. TheThunderhawk • 3 yr. select card -> high performance NVIDIA processor. The battle should take place in the core sector. 文件位置Starsectorstarsector-coredataconfigsettings. For the battle to trigger the slowdown, I believe 2 critierias need to be met: 1. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. With the build I suggested you can farm [Redacted] fleets with only a Doom and some cruisers/destroyers saving you supplies, giving you extra burn levels (since most good cruisers have a burn level of 9+ with the right hull mods) so you can avoid getting into combat with lots of Ordos at. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. impl. The skill tree is very similar to the previous tree. You don't need most of your fleet at this point. Couple of points: You can increase your fleet "combat ratings" by changing +Nav, +ECM, +ECCM (nav is movespeed, ECM is weapon range, ECCM is missile bonuses). Cap-it Victoria, Victoria, British Columbia. json. I think it should be limited to just 1 or 2 - seeing as they're capital ships, meant to be the leader of fleet of smaller ships, not the sole design in the entire fleet. They're 5 DP each, pre built in safety overrides, have midline shields (good), good armor, and two medium ballistics for HMG/ACG. Classic top-down gameplay style enhanced by modern technology. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it was still the CPU that slowed me down. Yes, title is correct. Pilot with helmsmanship is the obvious one that comes to mind, 10%. - Updated skills compatibility and default starting numbers for 0. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. 2D RPG/Trade/Fleet Combat Game Members OnlineEach ship has its own deployment cost, and it's important in the late game when your fleet outgrows the cap. « on: October 21, 2020, 07:50:06 PM ». - Change temp ship name for hull mod compatibility checking to backing fleet member name 0. Turn off your Deck. AxtheCool. « Reply #5 on: April 05, 2021, 11:12:04 AM ». In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. Starsector. 0 1 Anonymous. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. ago. Let's go over the basics of how to install mods in Starsector. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. so its probably in the core game files in the java files somewhere. Another easy solution would be the good old cheat engine. Though it gets memey after a certain point. I don’t use many ship packs bc I don’t really know which ones to pick. Let's take a look at Starsector's Virtual Memory Parameters (vmparams) and go over how to fix some nasty RAM errors that can show up once you start modding t. Putting an Alpha Core in your Population and Infrastructure and declaring your colony a Free Port will cause it to generate a surplus of Harvested Organs without needing orbiting cryopods. Nav rating is. •. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. Factions will wage war against each other and try to conquer their enemies. GTX 760 AMD 6300. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. Yes. Search "maxBattleSize" in settings. 5 GB to up to 6 GB of RAM! - YouTube. hullmods. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in. Open that sucker in a text editor like Notepad. With our.